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Playing with Religion in Digital Games | 0:e upplagan

Playing with Religion in Digital Games | 0:e upplagan

  • Danskt band, Engelska, 2014
  • Författare: Vít Šisler, Xenia Zeiler, Heidi A. Campbell, Kevin Schut, Jason C. Anthony, Gregory P. Grieve, Oliver Steffen, Peter F. Likarish, Brenda S. Gardemour Walter, Nathan Abrams, Michael Waltemathe, Shanny Luft, Rachel Wagner, Rabis Gregory
  • Betyg:
313
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Beskrivning

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.

Produktinformation

Kategori:
Religion
Bandtyp:
Danskt band
Språk:
Engelska
Förlag:
Indiana University Press
Upplaga:
0
Utgiven:
2014-04-28
ISBN:
9780253012531
Sidantal:
304

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